Why I Built Base Crafter: The Tyrannofex Disaster That Changed Everything

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Why I Built Base Crafter: The Tyrannofex Disaster That Changed Everything

โœ๏ธ
Dan
Owner
July 1, 2025
10 min read
#Warhammer 40K#Launch#Intro
Why I Built Base Crafter: The Tyrannofex Disaster That Changed Everything

Intro

It was 11pm on a Thursday, and I was staring at what at the time should have been the centrepiece of my Tyranid army.

The Tyrannofex was the largest model I had painted for my army so far and had taken me close to 2 weeks to paint. The carapace was vivid and clean, the rupture cannon was fleshy and alien, and the details on the face were (for me anyway) crisp and clear, but the base... oh no, the base looked like a toddler had attacked it with superglue, grass and blue paint.

I'd spent $100 on this model. 20-30 hours painting it. And now it looked like it belonged in a discount bin because of a terrible base.

Sound familiar?

Here's the thing every miniature gamer knows but rarely talks about: bases make or break your army

You can have the most perfectly painted Space Marines/Orks/Chaos Demons/etc., but put them on boring, generic bases and suddenly your army looks... amateur.

But here's what's even more frustrating:
  • Store bought bases are expensive and everyone has the same ones.
  • DIY bases with sand and rocks can be frustrating to get to match your vision.
  • Custom bases from Etsy can cost $5-15 each and this can add up quickly.
  • 3D printed bases are amazing... if you can design them or find the exact ones you're looking for to match your army.
  • That last point was my problem.

    My Failed Solution

    After the Tyrannofex disaster, I decided to try to learn 3D modeling. "How hard could it be?" I thought to myself.

    I spent a week trying to wrap my head around it, I first tried by just diving in... this was a disaster, I couldn't even create a simple shape. Next, I followed the doughnut tutorial, this was great, I followed the steps and created a doughnut (which I was very happy with), however, without that step to step guide I wasn't able to create anything that remotely matched what I had in my head. It felt like I was trying to learn a new language.

    Three weeks later... I had:
  • Watched a dozen YouTube tutorials.
  • Downloaded Blender and 3 alternatives.
  • Created exactly zero usable bases.
  • Developed a mild phobia for the word "extrude".
  • The learning curve wasn't just steep, it was vertical. I thought to myself, I can't be alone in this struggle.

    Meanwhile, my Tyranids sat on my desk, mocking me with their terrible bases.

    That's when it hit me: Why doesn't a simple base designer exist?

    Think about it. We have user friendly tools for everything else:
  • Canva for graphics.
  • HeroForge for custom miniatures.
  • Even apps for designing custom t-shirts.
  • But if you want a custom miniature base? Learn Blender or go home.

    This seemed... wrong.

    So I started building what I wished existed.

    Working on it at night when our newborn was asleep. The goal was simple: Anyone should be able to design a professional looking base in under 5 minutes, no matter their technical skill level.

    The requirements:
  • No downloads or installations.
  • Drag and drop interface.
  • Professional STL output.
  • Textures and objects to suit a variety of themes.
  • Built in measurement and visualisation tools.
  • 3 months later, Base Crafter was born.

    Base_Crafter_Example

    Here's what I realised while building this: Custom bases aren't just about looking cool.

    They're about storytelling.

    When you design bases that match your army's theme, you're not just making them prettier. You're creating a narrative:
  • Your Death Guard slogging through toxic marshlands.
  • Your Space Wolves charging across frozen tundra.
  • Your Orks scavenging through industrial ruins.
  • Your Tyranids swarming through an alien jungle.
  • Generic bases tell no story. Custom bases make every game feel like you're fighting in a living world.

    What Makes Base Crafter Different

    I've used many different base solutions. Here's what makes this one different:
  • Actually Easy to Use: No 40 page manuals. No "beginner' tutorials that assume you know what a UV map is. If you can use a smartphone app, you can use Base Crafter.
  • Built for Miniature Gamers: Every texture, every object, every size option was chosen specifically for tabletop gaming.
  • Actually Affordable: STLs start at $1.49 USD depending on the base size.
  • Base Crafter is live and free to try. I'm actively adding new textures, objects, and features based on user feedback.

    But here's what I really want to know: What would you design?

    If you've read this far, you probably know the pain of bad bases. Or maybe you've struggled with Blender like I did. Or maybe you just want your army to tell a better story.

    Try Base Crafter free right now

    Design a base. Download the STL. See if it changes how you think about your army.

    And if you end up creating something amazing, tag me [@base.crafter], I love seeing what people build.

    Because at the end of the day, it isn't just about bases. It's about making the hobby more fun and accessible for everyone.

    What disaster story led you to seek out better tools?

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